![]() Once you play on one of these hardcore maps, Call of Duty and Battlefield will seem like on-rails arcade shooters. While there is a more forgiving casual mode for this game, the most populated are the “realism” servers, and for good reason. In short: it’s an online FPS that focuses on realism and makes no apology for it.Ĭan't see them? Don't worry, you will learn. It’s a game where leadership can easily turn the tides of a match in more ways than a kill streak. Rewarding accuracy and patience over kill ratios. Weapons that jam, overheat and require maintenance. In a genre dominated by prestigious franchises blandly following their own trends, there exists a game which has dug in its roots and produced a first-person-shooter focusing on bullet drop off and perimeter fire. My 232 hours in-game stands as a tribute. This is a game about substance over cosmetic, and it delivers. There aren’t massive piles of motion-captured slow-motion animations or giant robots. Yeah, it’s PC exclusive, so it’ll never get the exposure of a cross-platform, broad demographic “AAA” title – but that’s already a selling point. While this is an older release strapped onto a title from 3 years ago with an already aging engine, I felt the need to write a review as it doesn’t get nearly enough praise or attention. That's why you STOP LAGGING BEHIND AND GET TO THE OBJECTIVE, NOOB. Game review – Rising Storm/Red Orchestra 2
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